In this episode Jay Fanelli, co-founder of Cotton Bureau, joins Gary Rozanc to discuss the skills necessary to be a contemporary designer such as designing micro interactions, and design systems (not style guides). Jay also discusses the specifics on the need to produce high fidelity prototypes before getting too far along in the visual design process. Finally, the conversation goes into what a designer’s portfolio should like, what it shouldn’t, and how non visual design choices can say more about the portfolio than the work itself.
Jay Fanelli, currently heading up a job search for an Interactive Design at Cotton Bureau, was a previous guest back on episode 10 of this show. For those new to the show, Jay, a design school dropout, is one-third of Cotton Bureau the mutant child of the previous t-shirt store/web-design community United Pixelworkers and the grandchild of the dearly departed web design studio Full Stop Interactive. At Cotton Bureau Jay’s in charge of colors, shapes, and letters.
Jay was named after a brand of pistol grips and lost only two spelling bees in his life. He made it from 1991 to 2008 without vomiting for any reason and strongly believes that the Nike Air Max 95 is the greatest sneaker ever designed. He’s also hopelessly addicted to Coca-Cola.